Selected work
06 PIECESAbout
I'm a 3D artist and illustrator working across product visualization, abstract sculptural studies, and character-driven illustration. My process usually starts in the viewport — blocking form and light before anything else — and moves toward texture, material, and mood last.
Previously worked with studios and independent clients on campaign visuals, motion stills, and editorial illustration. Based between screens, mostly awake at night.
Blender
Cinema 4D
Octane
Substance Painter
ZBrush
Procreate
Photoshop
After Effects